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Gamification and Motivation / Gilad Ravid PhD- Ben Gurion University of the Negev

Simulations

“A simulation is an evolving case study of a particular social or physical reality in which the participants take on bona fide roles with well-defined responsibilities and constraints”.

Serious Games

“Serious Games: The application of gaming technology, process, and design to the solution of problems faced by businesses and other organizations. Serious games promote the transfer and cross fertilization of game development knowledge and techniques in traditionally non-game markets such as training, product design, sales, marketing, etc.” (Susi, Johannesson et al.)

Games with a purpose

“Games with a Purpose are human-based computation technique in which a computational process performs its function by outsourcing certain steps to humans in an entertaining way. This approach uses differences in abilities and alternative costs between humans and computer agents to achieve symbiotic human-computer interaction.”

Pervasive Games

“A game where the line between the game and reality blurs to the point where it is difficult to distinguish one from the other” (Sheldon)

 

Game Design Elements

● Fun Engineering – Making something fun isn’t easy!
● Think like a game designer not a “gamer” – Get people to play and keep them playing

http://www.vfu.bg/akademia_znanie_i_inovatsii/gamification-presentation/

Wednesday September 16th, 2015

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